Written by Justin Sluder and Steven Creech
Weapons and armor are the pulse behind every campaign. Every slash of a blade, crash of a hammer, and whistle of an arrow is an orchestral testament to life and death in the harsh adventuring world. Armor serves as a chronicle, recording every critical blow and explosive spell. Heroes and villains alike are molded by the weapons they wield and the armor that protects them. Collected for the Pathfinder Roleplaying Game, this new version far surpasses the number of weapons and armor that the version 3.5 ever held.